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Data Structures for Game Programmers (repost)

Posted on 2010-03-16




Name:Data Structures for Game Programmers (repost)
ASIN/ISBN:1931841942
Language:English
File size:11 Mb
Publish Date: November 25, 2002
ISBN: 1931841942
Pages: 884 pages
File Type: PDF
File Size: 11 MB
Other Info: Muska & Lipman/Premier-Trade
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Data Structures for Game Programmers (Premier Press Game Development)

Game programmers, check out the only book on data structures written especially for you! Described in layman's terms, this book will explain all of the essential data structures that are used in video game programming. It will also go over some of the more advanced and specialized data structures, too. Data Structures for Game Programmers is written in C++, and any special skills required to understand the book will be explained within it. The CD will include source code of the book, compiled demo's of the source, graphical demo code, plus tools such as Visual C++ 5, SDL, STLPort, Paint Shop Pro, and an SDL Primer by Ernest Pazera.

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