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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
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Programming Data Structures for Game Programmers (Premier Press Game Development) (Repost)

Posted on 2010-03-16




Name:Programming Data Structures for Game Programmers (Premier Press Game Development) (Repost)
ASIN/ISBN:1931841942
Language:English
File size:19.61 Mb
Publisher: Muska & Lipman/Premier-Trade
ISBN: 1931841942
Publish Date: edition 2002
File Type: PDF
Pages: 978 pages
File Size: 19,61 mb
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Data Structures for Game Programmers (Premier Press Game Development)

Game programmers, check out the only book on data structures written especially for you! Described in layman's terms, this book will explain all of the essential data structures that are used in video game programming. It will also go over some of the more advanced and specialized data structures, too. Data Structures for Game Programmers is written in C++, and any special skills required to understand the book will be explained within it. The CD will include source code of the book, compiled demo's of the source, graphical demo code, plus tools such as Visual C++ 5, SDL, STLPort, Paint Shop Pro, and an SDL Primer by Ernest Pazera.



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