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Game Feel: A Game Designers Guide to Virtual Sensation (Morgan Kaufmann Game Design Books) Game Development Game Feel: A Game Designers Guide to Virtual Sensation (Morgan Kaufmann Game Design Books)
ISBN: 0123743281Pages: 360"Game Feel" exposes "feel" as a hidden language in Game design that no one has fully articulated yet. The language could be compared to the building blocks ...  
Tags : Sensation   Morgan   Game   Guide   Design   , Posted on 2010-03-16
 
MUD Game Programming (Game Development) Andrew Rollings and Ernest Adams on Game Design (Repost) MUD Game Programming (Game Development) Andrew Rollings and Ernest Adams on Game Design (Repost)
MUD Game Programming (Game Development)+Andrew Rollings and Ernest Adams on Game Design Publisher: Course Technology PTR+New Riders Games; ISBN: 1592000908+1592730019; edition 2003; PDF; 704+748 pages; 11,07 mbDevelop your own Multi- ...  
Tags : Repost   Ernest   Programming   Adams   , Posted on 2010-03-16
 
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4* Paperback: 552 pages* Publisher: Wrox (March, 2011)* Language: English* ISBN-10: 0470922443* ISBN-13: 978-0470922446INFOBook DescriptionCreate the next g ...  
Tags : Windows   Phone   , Posted on 2011-04-12
 
Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) Technical Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
ISBN: 1584502770 Publisher: Charles River Media Author: Eric LengyelDescription:This completely updated second edition illustrates the mathematical concepts that a Game programmer would need to develop a professional-quality 3D engine. Alth ...  
Tags : Mathematics   Programming   Development   Series   Graphics   , Posted on 2010-04-13
 
Cooperative Extensions of the Bayesian Game (Series on Mathematical Economics and Game Theory) Mathematics Cooperative Extensions of the Bayesian Game (Series on Mathematical Economics and Game Theory)
Author: Tatsuro Ichiishi, Akira YamazakiPublisher: World Scientific Publishing Company (2006)Binding: Hardcover, 256 pagespricer: 89.00ISBN-10: 9812563598editorialreviewscheckedfailedfailedfailedfailed  
Tags : Bayesian   Economics   Theory   Series   Game   , Posted on 2010-04-13
 
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Sega Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Sega
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & SegaSyngress; January 14, 2005; English; ISBN: 1931836310; 592 pages; PDF; 18.7MBThe worldwide video Game console market surpassed 10 billion in 2003. Current ...  
Tags : Nintendo   PlayStation   Sega   Xbox   Game   , Posted on 2010-03-16
 
Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming (Repost) Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming (Repost)
Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming Publisher: McGraw-Hill Osborne Media; ISBN: 007149071X ; edition 2007; PDF; 482 pages; 14,6 mbCreate complete 3D Games using Microsoft XNA Game Studio E ...  
Tags : Repost   Microsoft   Programming   Introduction   Guide   , Posted on 2010-04-16
 
Beginning Game Level Design (Premier Press Game Development (Paperback)) Technical Beginning Game Level Design (Premier Press Game Development (Paperback))
Author: John Harold Feil, Marc ScattergoodPublisher: Course Technology PTRPublish Date: 18 February, 2005ISBN: 1592004342Beginning Game Level Design (Premier Press Game Development )by John Harold Feil, Marc Scattergood• Hardcover: 256 pa ...  
Tags : Paperback   Premier   Beginning   Development   Press   , Posted on 2010-03-15
 
2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software)) Technical 2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software))
Author: David FransonPublisher: Course Technology PTR (2002)Binding: Paperback, 720 pagespricer: 59.99ISBN-10: 1931841330editorialreviewsTake your Games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect steppin ...  
Tags : Artwork   Premier   Modeling   Development   Press   , Posted on 2010-04-16
 
Data Structures for Game Programmers (Premier Press Game Development) (Repost) Programming Data Structures for Game Programmers (Premier Press Game Development) (Repost)
Data Structures for Game Programmers (Premier Press Game Development) Publisher: Muska & Lipman/Premier-Trade; ISBN: 1931841942; edition 2002; PDF; 978 pages; 19,61 mbGame programmers, check out the only book on data structures wr ...  
Tags : Repost   Premier   Development   Press   Game   , Posted on 2010-03-16
 
Animating Real-Time Game Characters (Game Development Series) (Repost) Software Related Animating Real-Time Game Characters (Game Development Series) (Repost)
Animating Real-Time Game Characters (Game Development Series) Publisher: Charles River Media; ISBN: 1584502703; edition 2002; PDF; 400 pages; 10,9 mbLearn the basics of what makes a great character model and gain new insights to the m ...  
Tags : None, Posted on 2010-06-02
 
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game (repost) Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game (repost)
filesonic.com 1hostclick.com  
Tags : iPhone   , Posted on 2011-12-03
 



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