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Awesome 3d Game Development: No Programming Required (Charles River Media Game Development) (Repost) |
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Depositfiles Filesonic Turbobit Tags : None, Posted on 2011-09-14 | |
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Awesome 3d Game Development: No Programming Required (Game Development Series) by Clayton E Crooks II |
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Awesome 3d Game Development: No Programming Required (Game Development Series) by Clayton E Crooks II Publisher: Charles River Media; 1 edition (July 2004); ISBN: 1584503254; CHM; 115,48 Mb; 431 pages Awesome 3D Game Development: No P ... Tags : Programming Development Series Game Awesome , Posted on 2010-04-14 | |
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Mobile Device Game Development (Charles River Media Game Development) |
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Tags : Mobile Development Device Game Charles , Posted on 2010-07-21 | |
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Awesome 3d Game Development: No Programming Required (Game Development Series) |
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Author: Clayton E. Crooks IIPublisher: Charles River Media (2004)Binding: Paperback, 431 pagespricer: $44.95ISBN-10: 1584503254editorialreviewsAwesome 3D Game Development: No Programming Required teaches aspiring game developers how to crea ... Tags : Programming Development Series Game Awesome , Posted on 2010-04-14 | |
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MUD Game Programming (Game Development) Andrew Rollings and Ernest Adams on Game Design (Repost) |
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MUD Game Programming (Game Development)+Andrew Rollings and Ernest Adams on Game Design Publisher: Course Technology PTR+New Riders Games; ISBN: 1592000908+1592730019; edition 2003; PDF; 704+748 pages; 11,07 mbDevelop your own Multi- ... Tags : Repost Ernest Programming Adams , Posted on 2010-03-16 | |
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Programming Mobile Device Game Development (Game Development Series) |
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Mobile Device Game Development (Game Development Series) Publisher: Charles River Media; ISBN: 1584503246; edition 2004; PDF; 350 pages; 59,11 mbMobile Device Game Development explores game development tools and practices for the rapi ... Tags : Mobile Development Series Device Game , Posted on 2010-03-16 | |
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Arts & Design Byzantine Art in the Making: Main Lines of Stylistic Development in Mediterranean Art, 3rd-7th Century |
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Byzantine Art in the Making: Main Lines of Stylistic Development in Mediterranean Art, 3rd-7th Century (Harvard Paperbacks) by Ernst KitzingerPublisher: Harvard University Press; Number Of Pages: 184; Publication Date: 1980-08; ISBN-1 ... Tags : Development Century Making Main , Posted on 2010-03-16 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) (Repost) |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 11,1 mb"AI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-03-16 | |
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Game Programming Golden Rules (Game Development Series) by Martin Brownlow |
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Game Programming Golden Rules (Game Development Series) by Martin Brownlow (Author)Publisher: Charles River Media; 1 edition (March 12, 2004); ISBN-10: 1584503068; PDF; 50 Mb; 164 pagesWriting computer games is hard. Games today are co ... Tags : Programming Development Golden Series Martin , Posted on 2010-04-15 | |
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Programming Data Structures for Game Programmers (Premier Press Game Development) (Repost) |
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Data Structures for Game Programmers (Premier Press Game Development) Publisher: Muska & Lipman/Premier-Trade; ISBN: 1931841942; edition 2002; PDF; 978 pages; 19,61 mbGame programmers, check out the only book on data structures wr ... Tags : Repost Premier Development Press Game , Posted on 2010-03-16 | |
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2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software) |
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2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software)) Publisher: Course Technology PTR; ISBN: 1931841330; edition 2002; DJVU; 713 pages; 15,2 mbTake your games to the next level! 2D Artwork and 3D Mod ... Tags : Artwork Premier Modeling Development Press , Posted on 2010-04-14 | |
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Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software)) |
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Author: Andre LaMothePublisher: Muska & Lipman/Premier-Trade (2002)Binding: Paperback, 744 pagespricer: $59.99ISBN-10: 0761530894editorialreviewsIsometric game programming is an alternative to 3D programming, which is much more math int ... Tags : DirectX Premier Programming Development Press , Posted on 2010-04-14 | |
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