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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
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3D Game Programming All in One, Second Edition (repost)

Posted on 2010-03-16




Name:3D Game Programming All in One, Second Edition (repost)
ASIN/ISBN:1598632663
Language:English
File size:12.5 Mb
Language: English
Publish Date: 2006-11-06
ISBN: 1598632663
Pages: 1085 pages
File Type: PDF
File Size: 12,5 MB
Other Info: Course Technology PTR
   3D Game Programming All in One, Second Edition (repost)

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Kenneth C Finney "3D Game Programming All in One, Second Edition"

Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game maker. This hands-on book not only teaches the technical skills behind 3D game programming, but also provides you with the practical experience you need to create your own games. As you create a first-person shooter, you'll cover the techniques behind the programming, textures, and models that go into successful game creation. You'll also cover the Torque Engine and will learn how to integrate sound and music into your game. 3D Game Programming All in One provides you with the training, experience, and tools you need to turn your dreams of game creation into reality!

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