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Game Development DarkBASIC Pro Game Programming, 2nd edition
Game Development JUST FLIGHT C130 HERCULES (2010)
Game Development Scooby-Doo! And The Spooky Swamp (Wii/USA)
Game Development Air Offensive: The Art of Flying
Game Development Iron Aces: Heroes of WWII
Game Development God OF War 3 [PS3]
Game Development FUEL (PS3/JB)
Game Development Sonic Adventure (XBOX360)
Game Development [PSP] Tomb Raider Anniversary (2007)
Game Development [PSP] Tom Clancy's Rainbow Six Vegas (2007)
Game Development [PSP] TMNT (2007)
Game Development Transformers: The Game (Rip)
Game Development Dr. Despicable's Dastardly Deeds (Intel Full)
Game Development Terminator 3: War of the Machines (Rip)
Game Development Antiques Roadshow (BETA)
Game Development Dark Ritual (Beta)
Game Development [PSP] 50 Cent Bulletproof G Unit Edition (2006)
Game Development [PSP] Gladiator Begins (2010)
Game Development Brunswick: Cosmic Bowling (Wii/USA)
Game Development Hoyle Slots 2011
Game Development JUST FLIGHT C130 HERCULES (2010)
Game Development Scooby-Doo! And The Spooky Swamp (Wii/USA)
Game Development Air Offensive: The Art of Flying
Game Development Iron Aces: Heroes of WWII
Game Development God OF War 3 [PS3]
Game Development FUEL (PS3/JB)
Game Development Sonic Adventure (XBOX360)
Game Development [PSP] Tomb Raider Anniversary (2007)
Game Development [PSP] Tom Clancy's Rainbow Six Vegas (2007)
Game Development [PSP] TMNT (2007)
Game Development Transformers: The Game (Rip)
Game Development Dr. Despicable's Dastardly Deeds (Intel Full)
Game Development Terminator 3: War of the Machines (Rip)
Game Development Antiques Roadshow (BETA)
Game Development Dark Ritual (Beta)
Game Development [PSP] 50 Cent Bulletproof G Unit Edition (2006)
Game Development [PSP] Gladiator Begins (2010)
Game Development Brunswick: Cosmic Bowling (Wii/USA)
Game Development Hoyle Slots 2011
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Game Development The Dark Side of Game Texturing , 1st Edition
Posted on 2010-03-16
|
Product Description Charred ruins, bullet holes, rusted metal - if you're a fan of 3D first-person-shooter games, then you're familiar with those amazing, ominous textures that draw you into your character's surroundings. Get ready to analyze - and re-create - the textures and graphics used in these games. All you need is a decent PC, Photoshop, and a digital camera. Once you learn how to create the textures within this book, you can create any texture for any game. Not a born artist? That's okay. You'll learn how to let Photoshop do most of the work. Begin with texturing basics, including pixel sizes, color modes, and alpha channels. Then jump left into hearty texture tutorials as you create everything from sci-fi backgrounds and molten lava to medieval castle walls and dragon skin. If you're ready to travel to the grim back alleys of your imagination, then you're ready for "The Dark Side of Game Texturing". From the Publisher The only game texturing book on the market dedicated to game texturing. Contains full color, stepwise tutorials of the coolest game textures. Useful and informative for both game artists and general 2D digital artists. Includes a CD that contains all software including the Photoshop CS demo, hundreds of textures, and a Photoshop tutorial, so no previous experience is required. Covers every class of texture for all forms of adult (PG-13 and above) video games.
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2.5 out of 5 by Book123 |
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