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McCuskey, "Beginning Game Audio Programming"

Posted on 2010-04-10




Name:McCuskey, "Beginning Game Audio Programming"
ASIN/ISBN:1592000290
Language:English
File size:7.44 Mb
ISBN: 1592000290
Publish Date: 2003 Year
File Type: CHM
File Size: 7,44 Mb
Pages: 384 Pages
Other Info: Muska & Lipman/Premier-Trade
   McCuskey, "Beginning Game Audio Programming"

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Mason

No matter how exciting the game and how realistic the visual effects, without catchy audio in the background its obvious that something is missing. New developments in technology enable you to do things with audio that werent possible before, but they also make it necessary to find a guide that walks you through the technical hurdles. "Beginning Game Audio Programming" covers the challenges that you will face as you create sound effects and music for your games and gives you the information you need to face these challenges head-on. Youll learn how to compose dynamic music and program 3D sound. Theres even coverage of using DirectPlay Voice for real- time voice chat in your games! If you are comfortable with C and DirectX, then youre ready to dive into the exciting world of audio with "Beginning Game Audio Programming".

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