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Mathematics Education for a New Era: Video Games as a Medium for Learning

Posted on 2011-05-20




Name:Mathematics Education for a New Era: Video Games as a Medium for Learning
ASIN/ISBN:1568814313
Publish Date:2011
Pages:218 pages
File size:3.4 Mb
Publish Date: 2011
ISBN: 1568814313
Pages: 218 pages
File Type: PDF
File Size: 3,4 MB
Other Info: A K Pet ers/C R C
   Mathematics Education for a New Era: Video Games as a Medium for Learning

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Keith Devlin, ""

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.

Read the author's monthly MAA column Devlin's Angle

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