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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
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Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
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Just the Facts!: Winning Endgame Knowledge in One Volume (Comprehensive Chess Course Series 7)
Posted on 2010-03-16
|
More Nothing more clearly separates chess master from chess wannabe than winning endgame play. Accurate opening play can be satisfying, and combinations in the middlegame are exciting. But for most chess players, victory is the real finish line. And the endgame is the last lap of the race. Depending on whether or not you command the necessary endgame knowledge, you can spoil hours of planning, or you can enjoy the victory you've spent the whole game earning. You can even pull yourself out of the steely jaws of a "certain" defeat! The best news is that you don't need to memorize thousands of positions, but only a few carefully selected ones. Combine these with the clear and concise explanations in Just the Facts! and you have the "magic key to chess mastery." Just the Facts! boils down all essential endgame knowledge into one volume you can use to win games for the rest of your life. (Unlike opening variations, endgame knowledge is immutable.) The principles of the endgame are very different from those in the opening and middlegame some rules even reverse themselves! Just the Facts! gives you the ideas and the ability to recognize when to apply them. Just the Facts! is the seventh and final volume of the best-selling Comprehensive Chess Course, the series that brings English readers the once strictly guarded and time-tested Soviet training methods, the key to the 50-year Russian dominance of the chess world. The Comprehensive Chess Course can take you from beginner to master.
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2.5 out of 5 by Book123 |
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