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HF FS Digital Tutors - Modeling Architectural Destruction in Maya

Posted on 2010-06-12




Name:HF FS Digital Tutors - Modeling Architectural Destruction in Maya
File size:715 Mb
Language: English
File Type: MP3 96 Kbps
File Size: 715 MB
Other Info: VP6F 782x646
   HF FS Digital Tutors - Modeling Architectural Destruction in Maya

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Digital Tutors - Modeling Architectural Destruction in Maya

Genre: eLearning

In this series of lessons we're going to use a variety of modeling tools and techniques to create damage effects using a building.

Damaging 3d models presents some interesting challenges and creates new issues from a modeling point of view. Perhaps you now need to build an engine because a shot calls for the hood of your CG car to be damaged. Or the walls of your set have been damaged, displaying their inner structure. We'll cover some basic techniques for adding the needed resolution to the models. We'll talk about how different types of materials react to damage - wood vs. metal or concrete. We'll cover methods for breaking apart pieces of geometry as well as dressing the set and using dynamics to add rubble very quickly. Once done, you'll be able to apply what you've learned and start destroying your own 3d models.

Lesson Outline (12 lessons)

1. Introduction and Project Overview

2. Isolating relevant geometry

3. Removing large chunks of the building

4. Manipulating the ceiling interior

5. Manipulating the floor interior

6. Dressing the set with props and debris

7. Dressing the window areas

8. Breaking concrete and stone pieces

9. Breaking wood pieces

10. Assembling rubble with dynamics

11. Detailing block damage in Zbrush

12. Detailing wood damage in Zbrush

* Project files are included

Screenshot

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