English Deutsch Français 简体中文 繁體中文
Book123, Download eBooks for Free - Anytime! Submit your article

Categories

Share With Friends



Like Book123?! Give us +1

Archive by Date

Search Tag

Newest

Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images

Useful Links


Programming Game Design: Theory and Practice

Posted on 2010-03-15




Name:Programming Game Design: Theory and Practice
ASIN/ISBN:1556227353
Language:English
File size:31 Mb
Other Info: ?; Download
   Programming Game Design: Theory and Practice

Free Download Now     Free register and download UseNet downloader, then you can FREE Download from UseNet.

    Download without Limit " Programming Game Design: Theory and Practice " from UseNet for FREE!


More Publisher: Wordware Publishing

Language: English

ISBN: 1556227353

Paperback: 500 pages

Data: February 15, 2001

Format: PDF

Description: One of the most important but least discussed elements of a computer game is the gameplay that makes a game compelling and entertaining. Game Design: Theory & Practice focuses on this elusive topic and how you can ensure your title has the best gameplay possible. Richard Rouse discusses in detail key game design topics including game balancing, storytelling, non-linearity, player motivations, input/output, artificial intelligence, level design, and playtesting. This book delves into the entire breadth of interactive games, covering computer, console, and arcade titles, and spanning a variety of gaming genres including strategy, adventure, simulation, action, role-playing, sports, and wargames.

Follow the entire game development process, from brainstorming a game idea, establishing the focus, and determining the storytelling mode to getting the gameplay working, documenting the design, and playtesting. Learn the techniques of top game designers through in-depth interviews:

Chris Crawford, Balance of Power, Eastern Front (1941)

Ed Logg, Asteroids, Centipede, Gauntlet

Jordan Mechner, Prince of Persia, Karateka, The Last Express

Sid Meier, Civilization, Pirates!, Railroad Tycoon, Gettysburg!

Steve Meretzky, The Hitchhiker抯 Guide to the Galaxy, Planetfall

Will Wright, SimCity, The Sims

Understand the elements that make a game successful through detailed analysis of Centipede, Tetris, Loom, Myth: The Fallen Lords, and The Sims.

Find out how to most effectively document your game ideas, including the use of the focus, design document, story bible, script, and technical specification. A complete sample design document in the appendix illustrates the principles of good game development documentation

- (31 Mb)

Buy Book at Lowest Price on Amazon

Rating:

2.5 out of 5 by

 
Download Links
  ServerStatus
  Direct Download Link 1Alive
  Direct Download Link 2Alive
  Download Link 1Alive


Buy This Book at Best Price >>

Like this article?! Give us +1:

Related Articles


Technical Game Design: Theory and Practice (With CD-ROM)

Technical Game Design: Theory and Practice (With CD-ROM)

Author: Richard Rouse, Steve Ogden, Richard, III Rouse, Richard RousePublisher: Wordware PublishingPublish Date: 15 February, 2001ISBN: 1556227353

Richard Rouse,

Richard Rouse, "Game Design: Theory and Practice"

Richard Rouse, "Game Design: Theory and Practice"Wordware Publishing | ISBN 1556227353 | 2001 Year | PDF | 31,84 Mb | 500 Pages?One of the most important but least discussed elements of a computer game is the gameplay that makes a game comp ...

Programming Game Design: Theory and Practice  by  Richard Rouse

Programming Game Design: Theory and Practice by Richard Rouse

Game Design: Theory and Practice by Richard Rouse (Author, Illustrator), Mark Louis Rybczyk (Author)Publisher: Wordware Publishing; (February 15, 2001) | ISBN-10: 1556227353 | PDF | 32 Mb | 500 pagesOne of the most important but least di ...

Programming Game Design: Theory and Practice (2nd Edition)

Programming Game Design: Theory and Practice (2nd Edition)

Publisher: Wordware Publishing, Inc.; 2 editionLanguage: EnglishISBN: 1556229127Paperback: 584 pagesData: February 25, 2001Format: CHMDescription: One of the most important but least discussed elements of a computer game is the gameplay tha ...

Science/Engineering Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design

Science/Engineering Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design

Karen Collins, "Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design"The MIT Press | ISBN: 026203378X | October 31, 2008 | 216 pages | PDF | 2.8MBA distinguishing feature of video games is th ...

Programming Game Design: Theory and Practice (Repost)

Programming Game Design: Theory and Practice (Repost)

Game Design: Theory and PracticeBy Richard Rouse IIIPublisher: Jones & Bartlett Publishers; 2 edition | 2004 | 584 Pages | ISBN: 1556229127 | CHM | 32.22 MB“In the second edition to the acclaimed Game Design: Theory & Practice ...

Share this page with your friends now!
Text link
Forum (BBCode)
Website (HTML)
Tags:
Theory   Practice   Design   Game  
 

DISCLAIMER:

This site does not store Programming Game Design: Theory and Practice on its server. We only index and link to Programming Game Design: Theory and Practice provided by other sites. Please contact the content providers to delete Programming Game Design: Theory and Practice if any and email us, we'll remove relevant links or contents immediately.

Comments (0) All

Verify: Verify

    Sign In   Not yet a member?

Sign In | Not yet a member?