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Digital-Tutors - Unity Mobile Game Development: Rigging and Animation

Posted on 2012-03-20




Name:Digital-Tutors - Unity Mobile Game Development: Rigging and Animation
File Size: 702 MB
Other Info: VP6F 1280x720 15.00fps ~1024kbps
   Digital-Tutors - Unity Mobile Game Development: Rigging and Animation

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Genre: Elearning

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In this tutorial, we will learn the rigging and animation process for our Unity game. We'll start by taking a look into our rigging process. We'll learn about bone and influence limits that we should adhere to. We'll learn techniques for creating rigs with a sufficient amount of control, despite our limitations. We'll cover repurposing and optimizing control rigs to work more efficiently. In the end, we will have given the animator a very flexible rig with more than enough control to successful create appealing performances in the characters they've been tasked with. In animation, we'll learn some neat animation tricks and techniques to bring your game assets to life in an fun away; techniques that consist of: reversing an animated sequence, avoiding weightlessness, and tricks for animating a crawling creature with several legs. By the end of this course, you'll have a greater understanding of tools and techniques you can use to create exciting game animations; animations that can then be then handed off to programmers to start polishing the game's functionality.

Year: 2011

Producer: Digital-Tutors

Author: Delano Athias

Duration: 1:23:00

Distributed by type of material: Video Tutorial

Language: English

Content

1. Introduction and project overview

2. Preparing rigs for Unity

3. Looking at the goo egg rig

4. Taking a look at the goo overhang rig

5. Looking at the tick rig

6. Modifying the preferred angle of an IK joint chain

7. Looking at the player's rig

8. Exploring the weapon rig

9. Preparing animations for Unity

10. Animating the background assets

11. Animating the tick

12. The player's animations

13. Reversing an animation

Sample Files: present

Video Format: FLV

Video: VP6F 1280x720 15.00fps ~1024kbps

Audio: MPEG Audio Layer 3 44100Hz mono 96kbps

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