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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
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The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
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Game D Minus 1: The Intelligence Handbook on Allied Airborne Forces in Normandy
Posted on 2010-03-16
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More D Minus 1: The Intelligence Handbook on Allied Airborne Forces in Normandy By Peter Simunovich, John-Paul Brisigotti, Phil Yates 5 June 1944, D-l, 2300 hours: At airfields all across Southern England plane engines roar to life. The first, heavily laden aircraft lumber down the runway and into the air. On board are the brave young men of three airborne divisions, one British and two American. These highly skilled soldiers are trained to drop by parachute and glider deep behind enemy lines. On this night they will spearhead Operation Neptune, the amphibious and airborne invasion of German-occupied France. As the huge aerial armada crosses the storm-tossed English Channel, below them stretches the largest naval armada in history, in a few hours these ships will throw thousands of Allied soldiers ashore on the coast of Normandy. If the enemy is able to rush reinforcements to the landing beaches the whole invasion could be thrown back into the sea. The enemy reinforcements must be stopped at all costs. This is the vital mission the Allied Command has entrusted to the airborne divisions. As the commander of an airborne company you have been specially selected because of your leadership ability and initiative. You'll be leading your men into a battle where you know you'll be isolated, surrounded and fighting a larger, more heavily equipped and well supported enemy force. Just to survive, your men will have to rely on their excellent fiiness, training, discipline and fieldcraft. To be victorious they'll need all of your skill, aggression and daring to make the best use of the limited resources. On your shoulders rests the fate of the liberation of Europe. Go to it!
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