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Study Teacher Education Policy: Some Issues Arising From Research And Practice
Taking Stock of Delinquency: An Overview of Findings from Contemporary Longitudinal Studies (Longitudinal Research in the Social and Behavioral Sciences: An Interdisciplinary Series)
Technical Data Mining: Concepts, Models, Methods, and Algorithms.(Book Review)(Book Review
Technical The Java Tutorial: A Short Course on the Basics, 4th Edition (The Java Series)
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Game Development Game Feel: A Game Designers Guide to Virtual Sensation (Morgan Kaufmann Game Design Books) |
ISBN: 0123743281Pages: 360"Game Feel" exposes "feel" as a hidden language in Game design that no one has fully articulated yet. The language could be compared to the building blocks ... Tags : Sensation Morgan Game Guide Design , Posted on 2010-03-16 | |
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MUD Game Programming (Game Development) Andrew Rollings and Ernest Adams on Game Design (Repost) |
MUD Game Programming (Game Development)+Andrew Rollings and Ernest Adams on Game Design Publisher: Course Technology PTR+New Riders Games; ISBN: 1592000908+1592730019; edition 2003; PDF; 704+748 pages; 11,07 mbDevelop your own Multi- ... Tags : Repost Ernest Programming Adams , Posted on 2010-03-16 | |
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Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4 |
Professional Windows Phone 7 Game Development: Creating Games using XNA Game Studio 4* Paperback: 552 pages* Publisher: Wrox (March, 2011)* Language: English* ISBN-10: 0470922443* ISBN-13: 978-0470922446INFOBook DescriptionCreate the next g ... Tags : Windows Phone , Posted on 2011-04-12 | |
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Technical Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) |
ISBN: 1584502770 Publisher: Charles River Media Author: Eric LengyelDescription:This completely updated second edition illustrates the mathematical concepts that a Game programmer would need to develop a professional-quality 3D engine. Alth ... Tags : Mathematics Programming Development Series Graphics , Posted on 2010-04-13 | |
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Mathematics Cooperative Extensions of the Bayesian Game (Series on Mathematical Economics and Game Theory) |
Author: Tatsuro Ichiishi, Akira YamazakiPublisher: World Scientific Publishing Company (2006)Binding: Hardcover, 256 pagespricer: 89.00ISBN-10: 9812563598editorialreviewscheckedfailedfailedfailedfailed Tags : Bayesian Economics Theory Series Game , Posted on 2010-04-13 | |
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Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & Sega |
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari, & SegaSyngress; January 14, 2005; English; ISBN: 1931836310; 592 pages; PDF; 18.7MBThe worldwide video Game console market surpassed 10 billion in 2003. Current ... Tags : Nintendo PlayStation Sega Xbox Game , Posted on 2010-03-16 | |
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Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming (Repost) |
Microsoft XNA Game Studio Creators Guide: An Introduction to XNA Game Programming Publisher: McGraw-Hill Osborne Media; ISBN: 007149071X ; edition 2007; PDF; 482 pages; 14,6 mbCreate complete 3D Games using Microsoft XNA Game Studio E ... Tags : Repost Microsoft Programming Introduction Guide , Posted on 2010-04-16 | |
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Technical Beginning Game Level Design (Premier Press Game Development (Paperback)) |
Author: John Harold Feil, Marc ScattergoodPublisher: Course Technology PTRPublish Date: 18 February, 2005ISBN: 1592004342Beginning Game Level Design (Premier Press Game Development )by John Harold Feil, Marc Scattergood• Hardcover: 256 pa ... Tags : Paperback Premier Beginning Development Press , Posted on 2010-03-15 | |
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Technical 2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development (Software)) |
Author: David FransonPublisher: Course Technology PTR (2002)Binding: Paperback, 720 pagespricer: 59.99ISBN-10: 1931841330editorialreviewsTake your Games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect steppin ... Tags : Artwork Premier Modeling Development Press , Posted on 2010-04-16 | |
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Programming Data Structures for Game Programmers (Premier Press Game Development) (Repost) |
Data Structures for Game Programmers (Premier Press Game Development) Publisher: Muska & Lipman/Premier-Trade; ISBN: 1931841942; edition 2002; PDF; 978 pages; 19,61 mbGame programmers, check out the only book on data structures wr ... Tags : Repost Premier Development Press Game , Posted on 2010-03-16 | |
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Software Related Animating Real-Time Game Characters (Game Development Series) (Repost) |
Animating Real-Time Game Characters (Game Development Series) Publisher: Charles River Media; ISBN: 1584502703; edition 2002; PDF; 400 pages; 10,9 mbLearn the basics of what makes a great character model and gain new insights to the m ... Tags : None, Posted on 2010-06-02 | |
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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game (repost) |
filesonic.com 1hostclick.com Tags : iPhone , Posted on 2011-12-03 | |
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