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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
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Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
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Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
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Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
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Game You Can Do the Cube (Puffin Books)
Posted on 2010-03-16
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More Patrick Bossert : You Can Do the Cube (Puffin Books) Can you do it? Or has Rubik's baffling cube defeated you too? No matter how much you fiddle and twiddle at random with the cube, you will never be able to return it to its original state. There are over 43 billion possible ways of arranging the pieces of Rubik's cube, so you need to have a method to get it back the way it began. Thirteen-year-old Patrick Bossert has worked out this foolproof method of solving Rubik's cube. He takes you carefully through all the possible stages, with easy-to-follow instructions covering all the problems you might be faced with. It may take you longer than the minute-and-a-half it takes Patrick Bossert to solve the cube, but solve it you can, again and again. Once you have solved your cube, try some of the fascinating patterns you can make with it, or use the detailed maintenance instructions to dismantle and improve the action of your cube. Amaze your friends, astound your family with this infallible method of solving Rubik's cube. For .adults and children - brainless or brilliant - whoever you are, why the book need password to encrypted file. Just google it....it's gigapedia
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