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Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
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Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
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Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
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Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
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Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
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Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
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Game Why She Plays: The World of Women's Basketball
Posted on 2010-03-16
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More Why She Plays: The World of Women's Basketball Why does she play basketball? Since the enactment of Title IX in 1972, that question has come to be asked of more girls and women and answered in more ways than ever before. Christine A. Baker, herself an avid player and an assistant coach, pursues an answer through the ranks of the sport from youth basketball to the WNBA. Baker sets the stage with a quick look at current statistics and trends in women s basketball nationwide, noting the profound changes in the last thirty-five years. A series of exclusive interviews then takes us into the heart and soul of the sport. Her subjects are players and coaches, from neophytes to stars such as Dawn Staley and Nancy Lieberman; from legendary coaches such as Jody Conradt to the masterminds of USA Basketball and the 1996 Women s Dream Team; from Donna Lopiano, former CEO of the Women s Sports Foundation, to tomorrow s Olympic athletes. A richly detailed, all-encompassing portrait of the sport, these interviews offer a wealth of insight into the game, American sports culture, and, indeed, why Baker plays.
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