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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
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Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Beginning iOS 5 Games Development - Using the iOS SDK for iPad, iPhone and iPod touch
Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript (repost)
365 Games Smart Toddlers Play - Creative Time to Imagine, Grow and Learn
Training Course: Low Poly Game Asset Creation & Fire Hydrant in Blender and Unity 3D
Cartoon Smart Isometric Illustration and Role Playing Game Programming DVD-ViH
Unity 3D Game Development by Example Beginner's Guide
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Game Understanding Pawn Play in Chess
Posted on 2010-03-16
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More Drazen Marovic: Understanding Pawn Play in Chess Chess owes its extraordinary strategic depth to pawns. These humble pieces can take on many roles in the chess struggle. They can be blockers, battering rams, self-sacrificing heroes, and can even be promoted to the ranks of royalty. On the other hand, if mishandled, they can be weak and provide targets for enemy attack. In this book, experienced grandmaster and trainer Drazen Marovic elucidates the pawn's multi-faceted nature. By investigating high-quality games from grandmaster practice, he provides the reader with an armoury of pawn-play concepts that will help him or her to make the left judgments at the board. Chapters include: Isolated Pawns, Hanging Pawns, Passed Pawns, Doubled Pawns, Backward Pawns, Pawn-Chains, and Pawn-Islands. My Links To thank me use my links, please! Download many interesting free eBooks HERE
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