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Technical The Game Animator's Guide to Maya by Michael McKinley

Posted on 2010-03-15




Name:Technical The Game Animator's Guide to Maya by Michael McKinley
ASIN/ISBN:0470038578
Language:English
File size:7.6 Mb
Publisher: Sybex; (July 5, 2006)
ISBN: 0470038578
File Type: PDF
File Size: 7,6 Mb
Pages: 243 pages
   Technical The Game Animator's Guide to Maya by  Michael McKinley

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The Game Animator's Guide to Maya by Michael McKinley



Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.

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Great book. Any chance someone could upload the accompanying CD?

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