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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
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Programming Physics for Game Programmers | By Grant Palmer

Posted on 2010-03-15




Name:Programming Physics for Game Programmers | By Grant Palmer
ASIN/ISBN:159059472X
Language:English
File size:5.79 Mb
Publisher: Apress
Pages: 472
Publish Date: 2005-04-20
ISBN: 159059472X
File Type: PDF
File Size: 5.79 MB
   Programming Physics for Game Programmers | By Grant Palmer

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Physics for Game Programmers | By Grant Palmer

This book illustrates how to infuse compelling and realistic action into game programmingeven if you dont have a college-level physics background! This book covers the basic physics and mathematical models and then shows clearly how to implement them basics to accurately simulate the motion and behavior of cars, planes, projectiles, rockets, and boats.

This book is neither code heavy or language-specific, and all chapters include unique, challenging exercises to solve. This fun book also includes historical footnotes and interesting trivia. The style will be light and conversational, and all physics jargon will be properly and clearly explained.



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