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Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1

Posted on 2010-03-15




Name:Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1
ASIN/ISBN:0201461382
Author:Mason Woo, Jackie Neider, Tom Davis, Opengl Architecture Review Board, Paula Wom
Publisher:Addison-Wesley Pub Co
Publish Date:January, 1997
Language:English
File size:54 Mb
   Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1

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  • Author: Mason Woo, Jackie Neider, Tom Davis, Opengl Architecture Review Board, Paula Wom
  • Publisher: Addison-Wesley Pub Co
  • Publish Date: January, 1997
  • ISBN: 0201461382
Title: Opengl Programming Guide : The Official Guide to Learning Opengl, Version 1.1

URL: http://ez2find.com/go.php3?site=book&go=0201461382

ISBN: 0201461382

Author: Mason Woo (Contributor) / Jackie Neider / Tom Davis (Contributor) / Opengl Architecture Review boa / Paula Womack (Contributor)

Publisher: Addison-Wesley Pub Co

Page: 650

Edition: 2nd edition (Jan. 1997)

Catalog: APIs

Format: PDF

Size: 7.83M

Supplier:

Summary: The OpenGL graphics system is a software interface to graphics hardware. (The GL stands for Graphics Library.) It allows you to create interactive programs that produce color images of moving three-dimensional objects. With OpenGL, you can control computer-graphics technology to produce realistic pictures or ones that depart from reality in imaginative ways. This guide explains how to program with the OpenGL graphics system to deliver the visual effect you want.
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