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Mathematical and Computer Programming Techniques for Computer Graphics

Posted on 2010-04-16




Name:Mathematical and Computer Programming Techniques for Computer Graphics
ASIN/ISBN:1852339020
Publish Date:2005
Pages:547 pages
File size:5.3 Mb
Publish Date: 2005
ISBN: 1852339020
Pages: 547 pages
File Type: PDF
File Size: 5,3 MB
Other Info: Springer
   Mathematical and Computer Programming Techniques for Computer Graphics

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Peter Comninos, ""

introduces the mathematics and related computer programming techniques used in Computer Graphics. Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics. Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques.

A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

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