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JavaScript - The Good Parts
Cynthia Bloch, "MIDP 2.0 Style Guide for the Java 2 Platform" (Repost)
Java How to Program (early objects), 9th Edition
JavaFX 2.0 - Introduction by Example
OSGi and Equinox - Creating Highly Modular Java Systems
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Absolute Java
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Introduction to Computing and Programming with Java: A Multimedia Approach (GOAL Series)
Posted on 2010-03-27
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New computer science students are far more motivated when they are creating programs they care about. Reflecting that insight, this complete first course in Java introduces each new concept in the context of programs that manipulate students’own sounds, pictures, web pages, and video: programs that help them communicate.
Mark Guzdial and Barbara Ericson draw on their innovative work at Georgia Tech, work that has significantly improved student success, and earned the recognition of the National Science Foundation. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the left track. Â Open-ended assignments are designed to motivate, promote creativity, and encourage collaboration and friendly competition, using the simple, intuitive, lightweight DrJava development environment. At the same time, students learn to create robust, efficient Java code for any IDE or platform.
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2.5 out of 5 by Book123 |
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