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Power Performance - Multimedia Storytelling for Journalism and Public Relations
Multimedia over IP and Wireless Networks - Compression, Networking, and Systems
Interactive Distributed Multimedia Systems and Telecommunication Services
Pro/ENGINEER WILDFIRE 5.0 Tutorial and MultiMedia CD
Advances in Multimedia Modeling [Repost]
Connections for the Digital Age - Multimedia Communications for Mobile, Nomadic and Fixed Devices
HTML5 Multimedia Development Cookbook
Moodle 2.0 Multimedia Cookbook
Connections for the Digital Age: Multimedia Communications for Mobile, Nomadic and Fixed Devices
Moodle 2.0 Multimedia Cookbook (repost)
HTML5 Multimedia Development Cookbook (repost)
Multimedia Making It Work Eighth Edition (repost)
Readings in Multimedia Computing and Networking (Repost)
HTML5 Multimedia: Develop and Design (Repost)
Great Guitar Tone with Ik Multimedia Amplitube: The Official Guide (repost)
Advances in Multimedia Modeling (part I)
Alistair Sutcliffe, "Multimedia and Virtual Reality: Designing Multisensory User Interfaces" (Repost)
Wavelet, Subband and Block Transforms in Communications and Multimedia [Repost]
Sushmita Mitra, "Data Mining: Multimedia, Soft Computing, and Bioinformatics" (repost)
Sushmita Mitra, "Data Mining: Multimedia, Soft Computing, and Bioinformatics" (repost)
Multimedia over IP and Wireless Networks - Compression, Networking, and Systems
Interactive Distributed Multimedia Systems and Telecommunication Services
Pro/ENGINEER WILDFIRE 5.0 Tutorial and MultiMedia CD
Advances in Multimedia Modeling [Repost]
Connections for the Digital Age - Multimedia Communications for Mobile, Nomadic and Fixed Devices
HTML5 Multimedia Development Cookbook
Moodle 2.0 Multimedia Cookbook
Connections for the Digital Age: Multimedia Communications for Mobile, Nomadic and Fixed Devices
Moodle 2.0 Multimedia Cookbook (repost)
HTML5 Multimedia Development Cookbook (repost)
Multimedia Making It Work Eighth Edition (repost)
Readings in Multimedia Computing and Networking (Repost)
HTML5 Multimedia: Develop and Design (Repost)
Great Guitar Tone with Ik Multimedia Amplitube: The Official Guide (repost)
Advances in Multimedia Modeling (part I)
Alistair Sutcliffe, "Multimedia and Virtual Reality: Designing Multisensory User Interfaces" (Repost)
Wavelet, Subband and Block Transforms in Communications and Multimedia [Repost]
Sushmita Mitra, "Data Mining: Multimedia, Soft Computing, and Bioinformatics" (repost)
Sushmita Mitra, "Data Mining: Multimedia, Soft Computing, and Bioinformatics" (repost)
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Multimedia Introduction to 3D Game Programming with DirectX 9
Posted on 2010-03-15
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ntroduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. The book begins with an explanation of mathematical tools and moves on to general 3D concepts. Other topics include performing basic operations in Direct3D such as primitive drawing, lighting, texturing, alpha blending, and stenciling, and using Direct3D to implement techniques that could be required in a game. Chapters on vertex and pixel shaders, including the effects framework and the new High-Level Shading Language, wraps up the discussion. Understand basic mathematical and 3D concepts. Learn how to describe and draw interactive 3D scenes using the Direct3D 9.0 API. Use Direct3D and the D3DX utility library to implement a variety of techniques and applications, such as transparency, shadows, reflections, fonts, meshes, using XFiles, progressive meshes, terrain rendering, particle systems, picking, cartoon rendering, and multitexturing. Find out how to write vertex and pixel shader programs with the High-Level Shading Language. Discover how to write and use effect files with the Direct3D effects framework. The companion files are available at the books web site, www.moon-labs.com, and at www.wordware.com/files/dx9. These files include full source code for every sample application. Book Info: Published in 2002 ISBN 1556229135 Size 6.60MB Alternative Link: Download Link (?)
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