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Technical Introduction to 3D Game Engine Design

Posted on 2010-03-15




Name:Technical Introduction to 3D Game Engine Design
ASIN/ISBN:1590590813
Language:English
File size:3.3 Mb
Publisher: Apress; 1 edition (August 20, 2003)
ISBN: 1590590813
File Type: CHM
File Size: 3,3 Mb
Pages: 424 pages
   Technical Introduction to 3D Game Engine Design

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Introduction to 3D Game Engine Design Using DirectX 9 and C by Lynn Thomas Harrison (Author)

Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform.

Introduction to 3D Game Engine Design Using DirectX 9 and C will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.

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