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Head Modeling for Games Low Poly Modeling with Mayan Escalante

Posted on 2011-05-16




Name:Head Modeling for Games Low Poly Modeling with Mayan Escalante
File size:2867.2 Mb
File Size: 2.80 GB
   Head Modeling for Games Low Poly Modeling with Mayan Escalante

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3Dgame artists are faced with certain restrictions when creating modelsfor use in real time. Game hardware, art direction and development timeall have an impact. It is the challenge of the 3D artist to makeinteresting and visually believable characters while dealing with theserestrictions. This DVD covers the creation of a low polygon model of ahead for a game environment. Topics such as polygon component modeling,poly count, scripts and facial anatomy are discussed.

Polygon Component Modeling

Poly Count Restrictions

Topology

MJ Poly Tools

Polygon Modeling Tools

Facial Anatomy

1. Setting Up the Scene

2. Modeling Features

3. Modeling the Skull

4. Modeling the Neck

5. Modeling Hair

6. Modeling Inner Mouth Geometry

7. Final Steps



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