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Gnomon Workshop- Building Creatures Using ZBrush- Aaron Sims Tethered Islands Series

Posted on 2010-05-14




Name:Gnomon Workshop- Building Creatures Using ZBrush- Aaron Sims Tethered Islands Series
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Continuing his Tethered Islands series, Aaron Sims shares his techniques for building a creature in ZBrush. Using ZSpheres to design the initial body structure, Aaron develops the character from scratch. He then demonstrates how to skin the ZSpheres … and add details, color and lighting. In XSI, Aaron discusses the basics of rigging, weighting, and animating the imported creature from ZBrush. Finally he covers how to pose, light, and render the creature in an XSI scene.

About 6 hours of lecture

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