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Study David Freeman: Creating Emotion in Games (Repost)

Posted on 2010-03-16




Name:Study David Freeman: Creating Emotion in Games (Repost)
ASIN/ISBN:1592730078
Language:English
File size:4.6 Mb
Publish Date: September 15, 2003
ISBN: 1592730078
File Type: PDF
Pages: 500 Pages
File Size: 4.6 MB
Other Info: New Riders Games
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Creating Emotion in Games: The Craft and Art of Emotioneering

David Freeman brings you the inside scoop on how to apply the Emotioneering™ techniques he's so well known for. These powerful techniques create a breadth and depth of emotion in a game, and induce a player to identify with the role he or she is playing. Mr. Freeman's techniques are so highly sought after because they're the key to mass market success in today's competitive game market. The over 300 distinct Emotioneering techniques in this book include (to name but a few): ways to give emotional depth to an NPC (non-player character), even if the NPC has just one line of dialogue; techniques to bond a player to a game's NPCs; and techniques to transform a game into an intense emotional journey. In a warm and crystal-clear style, Mr. Freeman provides examples which demonstrate exactly how to apply the techniques. He also shows how some of these techniques were utilized in, and contributed greatly to the success of such games as "Grand Theft Auto: Vice City"; "Deus Ex"; and "Thief" I & II, among others. The book is packed with striking art by some of today's top concept artists and illustrators, including an eight-page color section and a four-color, fold-out cover. When you've finished this book, you'll be equipped to apply Mr. Freeman's powerful Emotioneering techniques to artfully create emotion in the games you design, build, or produce.

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Technical Creating Emotion in Games: The Craft and Art of Emotioneering

Technical Creating Emotion in Games: The Craft and Art of Emotioneering

Author: David FreemanPublisher: New Riders GamesPublish Date: 15 September, 2003ISBN: 1592730078

Technical Creating Emotion in Games : The Craft and Art of Emotioneering

Technical Creating Emotion in Games : The Craft and Art of Emotioneering

Author: David FreemanPublisher: New RidersPublish Date: 15 September, 2003ISBN: 1592730078

Study creating Games In C   : A Step-by-step Guide Author : David Con

Study creating Games In C : A Step-by-step Guide Author : David Con

[offer]Creating Games in C++ : A Step-by-Step Guide AUTHOR : David Conger, Ron Little PUBLISHER : New Riders Games ISBN : 0735714347 EDITION : 1st PUB DATE : February 21, 2006 LANGUAGE : English RLS DATE : 04/22/06 FORMAT : CHM SIZE : 1,24 ...

Technical Creating Emotion In Games

Technical Creating Emotion In Games

Arts & Design Creating Emotion in Games: The Craft and Art of Emotioneering by  David Freeman

Arts & Design Creating Emotion in Games: The Craft and Art of Emotioneering by David Freeman

Creating Emotion in Games: The Craft and Art of Emotioneering by David FreemanPublisher: New Riders Games; 1st edition (September 15, 2003) | ISBN: 1592730078 | CHM | 4,6 Mb | 500 pagesDavid Freeman brings you the inside scoop on how to ap ...

Repost: Creating Games in C  - A Step-by-Step Guide By David Conger

Repost: Creating Games in C - A Step-by-Step Guide By David Conger

Repost: Creating Games in C++- A Step-by-Step Guide By David CongerNew Riders Games | ISBN: 0735714347 | 464 pages | November 21, 2006 | CHM | 1.22 MBDo you love video games? Ever wondered if you could create one of your own, with all the b ...

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