Categories
Technical
-- Database/SQL
-- Multimedia
-- Internet/Networking
-- Operating System
-- Programming
-- Security/Hacking
-- Science/Engineering
-- Web/HTML/CSS/Ajax
-- Unix/Linux
-- Windows
-- Mac OS X
-- Office
-- Perl/PHP/Python
-- C/C++/C#
-- .NET
-- Java
-- Hardware
-- Game Development
-- Embedded Systems
-- Graphics and Design
-- Network Programming
Study
Novel
Nonfiction
Health
Tutorial
Entertainment
Business
Magazine
Arts & Design
Audiobooks & Video Training
Cultures & Languages
Family & Home
Law & Politics
Lyrics & Music
Software Related
eBook Torrents
Uncategorized
-- Database/SQL
-- Multimedia
-- Internet/Networking
-- Operating System
-- Programming
-- Security/Hacking
-- Science/Engineering
-- Web/HTML/CSS/Ajax
-- Unix/Linux
-- Windows
-- Mac OS X
-- Office
-- Perl/PHP/Python
-- C/C++/C#
-- .NET
-- Java
-- Hardware
-- Game Development
-- Embedded Systems
-- Graphics and Design
-- Network Programming
Study
Novel
Nonfiction
Health
Tutorial
Entertainment
Business
Magazine
Arts & Design
Audiobooks & Video Training
Cultures & Languages
Family & Home
Law & Politics
Lyrics & Music
Software Related
eBook Torrents
Uncategorized
Share With Friends
Archive by Date
2012-08-06
2012-08-05
2012-08-04
2012-08-03
2012-08-02
2012-08-01
2012-07-31
2012-07-30
2012-07-29
2012-07-28
2012-08-05
2012-08-04
2012-08-03
2012-08-02
2012-08-01
2012-07-31
2012-07-30
2012-07-29
2012-07-28
Search Tag
Wallet
Lorenzo
财政部
单片机原理及接口技术段晨东
单片机原理及接口技术
Pedestrian
poems
单范例
Jianguo
Klamath
Shawna
Flauti
Kirkman
practica
Safeguarding
Rodrigo
Jinghao
shadows
Sadness
Boobiest
appr
Quartetti
1905
GPFS
Bassington
Toxicity
Capovolto
Jakatta
FRENCH
1854
Lexikon
Esposito
Bordar
Periodic
MODA
Morricone
diaboliques
trainsignal
Eclipses
Sanzogno
Bjorner
Kommunen
Arteries
Krall
attached
Agutin
Nahrstedt
Redler
anschauliche
werde
Newest
Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Useful Links
Programming Développement XNA pour la Xbox et le PC : Premiers pas en développement de jeu vidéo
Posted on 2010-04-01
|
More Développement XNA pour la Xbox et le PC : Premiers pas en développement de jeu vidéo Grâce au tandem Live et MA, la programmation de jeu vidéo pour PC et Xbox 360 est accessible au plus grand nombre : il n'est plus nécessaire d'investir dans de ruineux outils pour donner libre cours à ses idées de jeux et les réaliser. Cet ouvrage permettra au lecteur de s'approprier le framework XNA 3.0, mais également de comprendre comment s'organise un projet de développement de jeu vidéo. Accéder aux dernières technologies de développement PC et Xbox 360 avec le framework XNA 3.0 Pour accompagner l'explosion du développement amateur favorisé par la plate-forme de distribution en ligne Live, Microsoft a mis au point le framework XNA pour fournir toutes les briques nécessaires à la création de jeu vidéo. Supports de référence du Live, Xbox 360 et PC sont, grâce à XNA, les deux plates-formes les plus propices pour les studios indépendants, les freelances et les particuliers qui souhaitent faire connaître, voire commercialiser, leurs réalisations. Un manuel complet pour se lancer dans un projet de création de jeu vidéo Ce livre accompagne le lecteur, débutant ou non, dans la conduite d'un projet de jeu en C , qu'il s'agisse de programmer des événements, de créer un environnement sonore, ou de choisir ses moteurs graphique et physique et de les exploiter. L'auteur y détaille les techniques de programmation 2D et 3D. Il explore également les techniques graphiques et sonores avancées (effets, textures, défilement, transformations, animation, éclairage, design sonore, streaming) mais aussi certains algorithmes d'intelligence artificielle, sans oublier l'inclusion du mode multijoueur en réseau ou en écran splitté. Download Link (LIVRES)
Rating:
2.5 out of 5 by Book123 |
Download Links | |
Server | Status |
---|---|
Direct Download Link 1 | Alive |
Direct Download Link 2 | Alive |
Download Link (DOWNLOAD) | Alive |
Download Link (Download) | Alive |
Download Link (Mirror) | Alive |
Buy This Book at Best Price >> |
Like this article?! Give us +1: