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Magazine Creative Development - Game Character Creation in 3ds Max and ZBrush

Posted on 2012-07-23




Name:Magazine Creative Development - Game Character Creation in 3ds Max and ZBrush
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Creative Development - Game Character Creation in 3ds Max and ZBrush

Software Used: ZBrush 4R2, 3ds Max 2012, Photoshop CS5, Mudbox 2012, Marmoset Toolbag 1.05

Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Fabricio Moreas

In this tutorial we will learn how to create a highly detailed game character. Throughout these lessons we will look at the steps required to build a game character from scratch. We will start by using ZBrush to create a 3D sketch based on our character's concept art. Along the way we will use 3ds Max to lay out our UVs and create our texture maps. By the end of this tutorial you will have a solid understand of the workflows that are required to create a highly detailed game character.

About Digital-Tutors

Since 2000, we've been a dedicated team of artists, professionals, representatives and problem-solvers who are truly passionate about teaching the people around the globe who make movies and games.

But enough about us, let's talk about you. No matter your skill level or experience, you need an educational resource that helps you conquer complicated topics so you can focus on your future. So whether it's graduating from school, advancing your skill set or getting a promotion, you can access the world's largest online CG training library and find the solution you need in seconds.



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