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Cocoa Programming: A Quick-Start Guide for Developers

Posted on 2010-05-08




Name:Cocoa Programming: A Quick-Start Guide for Developers
ASIN/ISBN:1934356301
Publisher:Pragmatic Bookshelf 2010
Publish Date:1934356301
Pages:464 Pages
File size:4 Mb
Publisher: Pragmatic Bookshelf 2010
Pages: 464 Pages
ISBN: 1934356301
File Type: PDF
File Size: 4 MB
   Cocoa Programming: A Quick-Start Guide for Developers

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By Daniel H. Steinberg

shows you how to get productive with Cocoa—fast! We won’t walk you through every class and method in the API (but we will show you where to find that information). Instead, we’ll jump left in and start building a web browser using Cocoa. In just a few minutes you’ll have something that works. A couple of minutes more, and you’ll have code in your custom controller, listening for notifications and call-backs. Soon you’ll have the functionality you’d expect in a full browser. And that’s just the first few chapters…

You’ll learn to use the Apple developer tools to design your user interface, write the code, and create the data model. We’ll show you Objective-C concepts when you are ready to apply them throughout the book. By the end of the book, you’ll be a Cocoa programmer.

We assume that you’re familiar with a C-like language and with the concepts of object-oriented programming, so there’s no messing around—you’ll get left to work. You’ll build your GUI from the visual components that Apple provides for you using the recently updated version of Interface Builder. You’ll write your code in Objective-C 2.0—the first major update to this OO language that’s been around as long as C++. You’ll leverage the Cocoa frameworks to get the same look and feel as your favorite Apple applications.

Cocoa development is both productive and fun! Why not give it a try?

About the Author

Daniel is the editor for the new series of Mac Developer titles for the Pragmatic Programmers. He writes feature articles for Apple’s ADC web site and is a regular contributor to Mac Devcenter. He has presented at Apple’s Worldwide Developer Conference, MacWorld, MacHack and other Mac developer conferences. Daniel has produced podcasts for Apple featuring the work of developers and scientists working on the platform. He has coauthored books on Apple’s Bonjour technology as well as on Java Programming and using Extreme Programming in Software Engineering classes.

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