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Technical 3D Game Engine Programming (Game Development Series)
Technical 3D Game Engine Programming (Game Development Series)
Technical 3D Game Engine Programming (Game Development Series)
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3D Game Engine Programming (Game Development Series) (Repost) |
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Download from Filepost.com Tags : Series , Posted on 2011-12-01 | |
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Entertainment AI Game Engine Programming (Game Development Series) |
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Publisher: Charles River Media; 1 editionLanguage: EnglishISBN: 1584503440 Paperback: 624 pagesData: September 2004Format: PDFDescription: AI Game Engine Programming provides game developers with the tools and wisdom necessary to create mod ... Tags : Programming Development Series Engine Game , Posted on 2010-03-15 | |
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Technical 3D Game Engine Programming (Game Development Series) |
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Author: Stefan ZerbstPublisher: Muska & Lipman/Premier-TradePublish Date: 23 June, 2004ISBN: 1592003516 Tags : Programming Development Series Engine Game , Posted on 2010-03-15 | |
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Awesome 3D Game Development: No Programming Required (Game Development Series) by Clayton E Crooks II |
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Awesome 3d Game Development: No Programming Required (Game Development Series) by Clayton E Crooks II Publisher: Charles River Media; 1 edition (July 2004); ISBN: 1584503254; CHM; 115,48 Mb; 431 pages Awesome 3D Game Development: No P ... Tags : Programming Development Series Game Awesome , Posted on 2010-04-14 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) {Repost} |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 14,1 mbAI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-08-10 | |
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Technical Game Programming Tricks of the Trade (The Premier Press Game Development Series) |
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Author: Lorenzo PhillipsPublisher: Muska & Lipman/Premier-TradePublish Date: 09 September, 2005ISBN: 1931841691 Tags : Premier Programming Trade Development Series , Posted on 2010-03-15 | |
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AI Techniques for Game Programming (The Premier Press Game Development Series) (Repost) |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 11,1 mb"AI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-03-16 | |
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Technical Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) |
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ISBN: 1584502770 Publisher: Charles River Media Author: Eric LengyelDescription:This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Alth ... Tags : Mathematics Programming Development Series Graphics , Posted on 2010-04-13 | |
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Game Programming Golden Rules (Game Development Series) by Martin Brownlow |
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Game Programming Golden Rules (Game Development Series) by Martin Brownlow (Author)Publisher: Charles River Media; 1 edition (March 12, 2004); ISBN-10: 1584503068; PDF; 50 Mb; 164 pagesWriting computer games is hard. Games today are co ... Tags : Programming Development Golden Series Martin , Posted on 2010-04-15 | |
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Software Related AI Techniques for Game Programming (The Premier Press Game Development Series) {Repost} |
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AI Techniques for Game Programming (The Premier Press Game Development Series) Publisher: Course Technology PTR; ISBN: 193184108X; edition 2002; PDF; 480 pages; 14,1 mbAI Techniques for Game Programming" takes the difficult topics of ... Tags : Repost Premier Programming Development Series , Posted on 2010-04-11 | |
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Elementary Game Programming & Simulations Using Jamagic (Game Development Series) (Repost) |
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Elementary Game Programming & Simulations Using Jamagic (Game Development Series) Publisher: Charles River Media; ISBN: 1584502614; edition 2002; CHM; 314 pages; 12,7 mbElementary Game Programming & Simulators Using Jamagic pr ... Tags : Repost Programming Development Series Game , Posted on 2010-03-16 | |
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Beginning OpenGL Game Programming (Game Development Series) (Repost) |
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Beginning OpenGL Game Programming (Game Development Series) Publisher: Course Technology PTR; ISBN: 1592003699; edition 2004; PDF; 337 pages; 10,9 mbBeginning OpenGL Game Programming provides new game programmers with a complete intro ... Tags : Repost Programming Beginning Development Series , Posted on 2010-03-16 | |
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