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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
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Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Art by Gerard Dou
Posted on 2010-08-03
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More Art by Gerard Dou Gerard Dou (spelling variants Gerrit, Douw, Dow) (April 7, 1613–February 9, 1675) was a Dutch painter. He was born at Leiden. His first instructor in drawing and design was Bartholomew Dolendo, an engraver; and he afterwards learned the art of glass-painting under Peter Kouwhoorn. At the age of 15 he became a pupil of Rembrandt, with whom he continued for three years. From the great master of the Dutch school he acquired his skill in coloring, and in the more subtle effects of chiaroscuro; and the style of Rembrandt is reflected in several of his earlier pictures, notably in a portrait of himself at the age of 22, in the Bridge-water House gallery, and in the "Blind Tobit going to meet his Son", at Wardour Castle. At a comparatively early point in his career, however, he had formed a manner of his own distinct from, and indeed in some respects antagonistic to, that of his master. Gifted with unusual clearness of vision and precision of manipulation, he cultivated a minute and elaborate style of treatment; and probably few painters ever spent more time and pains on all the details of their pictures down to the most trivial. He is said to have spent five days in painting a hand; and his work was so fine that he found it necessary to manufacture his own brushes. Notwithstanding the minuteness of his touch, however, the general effect was harmonious and free from stiffness, and his color was always admirably fresh and transparent. He was fond of representing subjects in lantern or candle light, the effects of which he reproduced with a fidelity and skill which no other master has equalled. He frequently painted by the aid of a concave mirror, and to obtain exactness looked at his subject through a frame crossed with squares of silk thread. His practice as a portrait painter, which was at first considerable, gradually declined, sitters being unwilling to give him the time that he deemed necessary. His pictures were always small in size, and represented chiefly subjects in still life. Upwards of 200 are attributed to him, and specimens are to be found in most of the great public collections of Europe. His chef-d'oeuvre is generally considered to be The Dropsical Woman, in the Louvre. The Evening School, in the Amsterdam Rijksmuseum, is the best example of the candlelight scenes in which he excelled. In the National Gallery, London, favorable specimens are to be seen in the Poulterer's Shop, and a portrait of himself. Dou's pictures brought high prices, and it is said that the art lover Van Spiering of The Hague paid him 1,000 florins a year simply for the left of pre-emption. Dou died in Leiden. His most celebrated pupil was Frans van Mieris the Elder. or or
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