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Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
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Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
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George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment 中华武术世纪精华之胜战天机
Posted on 2010-04-28
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一、《中华武术》杂志创刊20周年,跨越两个世纪,共出版220期,刊登文章上万篇,发表作品的作者2000多位,包括了中国各派武术名家、高手。20年来,《中华武术》杂志作为中国最具影响力的武术刊物,为武术的普及、研究、推广、传播发挥了巨大作用,在全世界拥有大量的读者和很高的知名度。20年的《中华武术》是一笔巨大的武术财富,其中的文章,既有广泛的普及性、高深的理论性,也有极强的实践性,包含了古今经典套路、各派拳论、深邃的体悟心法、通俗的习武要诀和前沿的研究成果以及海量的武学信息。为了充分挖掘20年积累的精华宝藏,发挥中华武术巨大的资源优势,为广大习武、研武者提供珍贵的学习资料,特地从中精选出版了《中华武术世纪精华》一书,全书共分三卷,《胜战天机·传统武术技击精华》、《内功举要·传统武术内功精华》、《登堂入室·太极拳疑难解》。本书既可作为习武研武的权威教程,又是可供珍藏的武学典要。 二、《胜战天机·传统武术技击精华》由专家反复遴选、实证,从浩瀚的传统武术技击大观中精选部分技击功技、招法、套路,是中华武术传统技击宝库中的代表作。本书包含了少林、武当、峨嵋等各大武术流派的秘传技击术、看家绝招以及现代军警格斗实战特技,突出实用性,是一本难得的武学技击宝典。
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