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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
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World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment 中国工艺美术典藏集-林氏兄弟石壶雕刻艺术欣赏
Posted on 2010-04-28
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福建寿山石雕名扬海内外,历代都有不少技艺湛的名家高手涌现.几年来,年轻的寿山石壶雕刻家林文霖、林文光就是寿山石雕艺术队伍中脱颖而出的佼佼者.
林氏共五兄弟,其中排行老三的林文霖和老四林文光是五兄弟中最出众的,兄弟俩自八十年代涉足石壶雕刻艺术 ,几年来作品频频出新,深受海内外收藏家的青睐。其中林文光自幼爱好书画,天资聪颖,在学校里的绘画比赛中经常获奖 ,为日后创作石壶打下了扎实基础。福建寿山石雕历来是父子相传,师徒相承.然而对于石壶雕刻的艺术创作,林氏兄弟走的完全是自学成才这条路.十多年来,他们刻苦自学,悉心钻研,常常为所创作题材构思,苦思冥想 ,誓有"壶不惊人死不休"的创作精神。 林文霖、林文光在长期的创作过程中,借鉴木、铜、铁匠所用工具的长处,自制了适合石壶雕刻用的工具.他们极其重视石料的选择,采用高浮雕等雕刻手法。作品的优劣,则是由作者的艺术造诣高低所决定,因此作者不仅应具有娴熟的雕刻技艺,还需有较深的文学艺术修养。 他们的作品具有相当高的艺术水准,富含深邃的意境.他们创作题材广泛,不仅有民间流传的典故、神话,还有体现适应现代审美观念的作品,欣赏他们的作品都可从中体验到一种艺术美的享受。
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