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Fundamentals of Physics and Chemistry of the Atmosphere
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Algebraic Aspects of Cryptography (Algorithms and Computation in Mathematics) by Neal Koblitz (Repost)
Mathematics Mathematical Foundations of Computer Science 2004 [Repost]
Mathematics Mathematical Logic for Computer Science (3rd edition)
Physics Democracy and Public Space: The Physical Sites of Democratic Performance
Spaces of Holomorphic Functions in the Unit Ball (Graduate Texts in Mathematics) by Kehe Zhu (Repost)
An Introduction to Ergodic Theory (Graduate Texts in Mathematics) by Peter Walters (Repost)
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Introduction to the Physics of the Earth's Interior (Cambridge Topics in Mineral Ph) by Jean Paul Poirier (Repost)
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Study 50 Robots to Draw and Paint
Posted on 2010-03-15
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More 50 Robots to Draw and Paint Book Description The ability to render eye-catching, convincing robots is a vital skill for artists who design computer games or illustrate graphic novels and comic books. This book presents 50 robot designs for artists to copy, and then embellish with their own creative flourishes. Each design features step-by-step constructional drawings, with instructions for shading and coloring. Among them are— Basic robots, easy-to-create “starter” models Wizards and alchemists Clockwork robots, constructed from gears, cogs, and mechanical parts Bipedal anti-tank robots engaging in future wars Insect-like robots with computer brains Robotic shock-troop robots for interstellar warfare Readers will also find advice on effective storytelling, avoiding simplistic clichés, seeking out constructive criticism, and maintaining productive work habits. More than 200 instructive color illustrations. From the Back Cover (back cover) Learn how to draw awe-inspiring robots for comic books, graphic novels, and computer games. From terrifying Victorian clockwork creations to the dark future’s most lethal war machines, this book helps you bring cold life to your robot art. Learn the core skills for rendering robots: where to find inspiration; how to draw and color your work using a range of media; techniques for adding detail like electrical circuits, machinery, and weapons. The main section of the book is a directory of 50 robot designs to copy, each featuring step-by-step constructional drawings and instructions for shading and coloring. Features a wide range of robot styles, from simple tin men to sophisticated tank destroyers, and includes ten super-simple designs to get you started. Keith Thompson is a renowned illustrator and conceptual designer who specializes in fantasy and science fiction art. His surreal and innovative work has been featured in numerous books and magazines around the world, and is also available to buyers as fine-art prints. He lives in Ottawa, Canada. Links: starry 20 Jul 2007 23:19 Very interesting. Thnx mojojo! =D ID:583312 583312
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