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Game Development 3D Game Engine Programming

Posted on 2010-03-15




Name:Game Development 3D Game Engine Programming
ASIN/ISBN:1592003516
Author:Stefan Zerbst and Oliver Duvel
Language:English
File size:9.26 Mb
   Game Development 3D Game Engine Programming

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Developing your own 3D game engine can be a demanding task. If you’re up for the challenge, then "3D Game Engine Programming" is ready to take you through each step. All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these skills behind you, you’re ready to tackle the mathematical concepts and API-independent interfaces that will add up to your working game engine. This book takes you beyond simply building your game engine, showing you how you can apply it to implement a network deathmatch first-person shooter. You’ll also cover additional tasks such as implementing a level editor to build your own 3D levels from scratch with a graphical user interface.

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