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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
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Programming Write Great Code - Vols I-II
Posted on 2010-03-15
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More Randall Hyde, Write Great Code, Volume 1: Understanding the Machine Volume I teaches important concepts of machine organization in a language-independent fashion. Volume II teaches ways to write high-level language code to help the compiler produce high-quality machine code. By Randall Hyde, author of "The Art Of Assembly Language". Today's programmers are often narrowly trained because the industry moves too fast. That's where this new series from Randall Hyde (author of The Art of Assembly Language) comes in. This, the first of four volumes, teaches important concepts of machine organization in a language-independent fashion, giving programmers what they need to know to write great code in any language, without the usual overhead of learning assembly language to master this topic. The Write Great Code series will help programmers make wiser choices with respect to programming statements and data types when writing software. Volume I: Table of Contents Chapter 1: What You Need to Know to Write Great Code Chapter 2: Numeric Representation Chapter 3: Binary Arithmetic and Bit Operations Chapter 4: Floating Point Representation Chapter 5: Character Representation Chapter 6: Memory Organization and Access Chapter 7: Composite Data Types and Memory Objects Chapter 8: Boolean Logic and Digital Design Chapter 9: CPU Architecture Chapter 10: Instruction Set Architecture Chapter 11: Memory Architecture and Organization Chapter 12: Input and Output (I/O) Chapter 13: Thinking Low-Level, Writing High-Level Appendix A: ASCII Character Set Download includes source code for Vol I and Appendixes A and B for Vol II. Volume III is currently being written and Volume IV is in the design stage, see home page. Download links to 2-volume set (13 Mb): MIHD: RS: passwd: randallhyde Mirrors welcome. MIRROR : IceFile.net I forgot to mention, "The Art of Assembly Language", also by Randall Hyde (the No Starch Press version) was recently posted here to, thanks to codenamez. Get it here: /ebooks/programming_development/the_art_of_assembly_language.html
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