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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Wildcat Hair
Posted on 2010-08-03
|
More So Victoria is looking for the latest fashion in haircuts? Something sexy and wild that will give her just that very special look? Look no futher, as Wildcat Hair will satisfy all of her needs!Wildcat Hair is a modern hairstyle that comes with ten luminous colors and 18 highlights for the bangs that can be changed with the simple click of a mouse. Shader options for Poser 5 -- 7, as well as for DAZ|Studio are also included, so the textures are catching the light and make the hair even more shiny. Features - Conforming Wildcat Hair for V3 and V4 - Universal Hair Prop - Fitmorphs for: - Aiko 3 - Aiko 3 Realistic - G2 Jessi - Laura 3 - Miki 2 - Stephanie Petite - Sydney - Victoria 3 - 50 Morph Targets - 10 Hair Colors - 18 Highlight Colors - 10 Mat Poses to change the Hair Colors - 18 Mat Poses to change the Highlights - Shader Options for DAZ|Studio and Poser - Mat Poses with Shader Settings for Poser 5 to Poser 7 - Shaderless MAT Poses for every Poser version - Special DAZ|Studio Material Presets or or ======================== 3D Models Collection [Revised and Repacked] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
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