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Software Related Vray 2 Final For 3ds MAX 2011 (X86-X64)
Posted on 2011-03-30
|
More V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. V-Ray 2.0 is officially on the market starting 6th December 2010. . V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation Shading . VRayCarPaintMtl material with accurate flakes simulation; . VRayDistanceTex texture that measures distances to arbitrary mesh objects; . Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing; Lights . V-Ray specific light lister; . Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights; Render Elements . VRayLightSelect render element to extract the contribution of individual lights; . VRayDRBucket render element to show which machine rendered a given bucket in DR mode; Effects . VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction; . VRayExposureControl plugin for proper exposure of regular viewport and camera views; Optimizations . VRayStereoRig controller for easy stereoscopic setup; . Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper; . Retrace threshold for the light cache . Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture; . Integration of the various V-Ray components in the 3ds Max "Create" menu; . Tools for calculating and rendering accurate camera distortion through .lens files; . Faster rendering of VRayProxy objects; . Support for proper motion blur of Thinking Particles; . Proper blending of gizmos for VRayEnvironmentFog; . Improved raytracing precision in certain cases; . Render history for the V-Ray VFB; . Load and compare images directly in the V-Ray frame buffer; . Support for rendering of VRayProxy objects as point clouds; . Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later; . Support for bidirectional path tracing for accurate unbiased lighting solutions; .and many other small fixes and improvements System requirements * . Microsoft® Windows® 7 Professional (32- or 64-bit) * . Microsoft® Windows Vista® Business (SP2 or higher) (32- or 64-bit) * . Microsoft® Windows® XP Professional (SP2 or higher) (32- or 64-bit) Download
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