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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
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Programming View-Dependent Character Animation (Repost)

Posted on 2010-03-16




Name:Programming View-Dependent Character Animation (Repost)
ASIN/ISBN:1846285917
Language:English
File size:10.1 Mb
Publisher: Springer
ISBN: 1846285917
Publish Date: edition 2007
File Type: PDF
Pages: 149 pages
File Size: 10,1 mb
   Programming View-Dependent Character Animation (Repost)

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View-Dependent Character Animation

Computer generated 3D animation has matured over the years into a complex art form. Coordinating and presenting the character's movement in three dimensions to convey a specific idea to the audience requires artistic and technical skills, and often a labourious iterative trial-and-error process to get it left. Creating moving camera character animations in 3D is a multi-faceted computer graphics and computer vision problem. Warranting a formal representation of the moving camera, and efficient algorithms to help author the multitude of character poses required for the animation. It is also necessary to deal with issues pertaining to camera and character pose interpolation and visualization of the association between the two. The solution to this problem has to be efficient and elegant from the perspective of a computer scientist, and make sense and be intuitive to use.



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