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Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77
Introduction to Programming with Fortran - with coverage of Fortran 90, 95, 2003 and 77
MATLAB - Modelling, Programming and Simulations
-MATLAB: Modelling, Programming and Simulations- ed. by Emilson Pereira Leite (Repost)
Introduction to Programming with Fortran: with coverage of Fortran 90, 95, 2003 and 77 [Repost]
An Introduction to Programming and Numerical Methods in MATLAB [Repost]
"MATLAB: Modelling, Programming and Simulations" ed. by Emilson Pereira Leite (Repost)
Programming Social Applications: Building Viral Experiences with OpenSocial, OAuth, OpenID, and Distributed Web... (repost)
MATLAB Programming for Engineers (2nd edition) [Repost]
Sriranga Veeraraghavan, "Sams Teach Yourself Shell Programming in 24 Hours" (Repost)
Programming Computer Vision with Python - Tools and algorithms for analyzing images
Matlab: A Practical Introduction to Programming and Problem Solving (2nd edition) [Repost]
ECOOP 2011 - Object-Oriented Programming
Mobile JavaScript Application Development - Bringing Web Programming to Mobile Devices [Paperback]
Concurrent Programming on Windows (repost)
Expert WSS 3.0 and MOSS 2007 Programming (repost)
Embedded Software Design and Programming of Multiprocessor System-on-Chip (repost)
OpenCV 2 Computer Vision Application Programming Cookbook
Programming Computer Vision with Python: Tools and algorithms for analyzing images
Useful Links
Programming Useware-Engineering f¨¹r technische Systeme: Mensch-Maschine-Systeme f¨¹r die Praxis
Posted on 2010-04-12
|
More Detlef Z¨¹hlke ¡°Useware-Engineering f¨¹r technische Systeme: Mensch-Maschine-Systeme f¨¹r die Praxis" Dieses Buch gibt Entwicklern aus der Industrie einen Leitfaden zur nutzergerechten Gestaltung von interaktiven Benutzungssystemen an die Hand. Useware ist als Sammelbegriff f¨¹r alle Hard- und Softwarekomponenten eingef¨¹hrt die der interaktiven Benutzung von technischen Systemen dienen. Mit dem Begriff Useware ist eine Fokussierung der Technikgestaltung auf menschliche F?higkeiten und Bed¨¹rfnisse an der Mensch-Maschine-Schnittstelle verbunden. Das Buch hilft Entwicklern in der Industrie und Forschung mit praktisch orientierten Beispielen f¨¹r Gestaltungsl?sungen. Eine kurze Erl?uterung der menschlichen F?higkeiten erh?ht das Verst?ndnis f¨¹r die Vorgehensweise bei der Gestaltung komplexer Useware-Systeme, die detailliert dargestellt wird. Auch die besonderen Problemen der Gestaltung von Useware-Systemen f¨¹r internationale M?rkte wird behandelt - wichtig f¨¹r exportierende Unternehmen. Vertieft werden Fragestellungen wie die Auswahl von Entwicklungstools, die Normen und Richtlinien sowie die grundlegenden Gestaltungsregeln behandelt. Themen wie 3-D-Visualisierung, multimodale Interaktion oder Avatare sprechen den zukunftsorientierten Ingenieur an. "
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