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Methods for Finding Zeros in Polynomials
Lectures on Stochastic Flows and Applications
Educational Psychology by Edward L. Thorndike
The Last Days of Tolstoy by V. G. Chertkov
Globalization and Responsibility
Lectures on Siegel Modular Forms and Representation by Quadratic Forms
Lectures on Topics In One-Parameter Bifurcation Problems
History of the Incas by Pedro Sarmiento de Gamboa
Linear Algebra: Theorems and Applications
Lectures on Stochastic Differential Equations and Malliavin Calculus
A Short Biographical Dictionary of English Literature
Lectures on Sieve Methods and Prime Number Theory
Dollars and Sense by William Crosbie Hunter
The Theory of the Theatre by Clayton Hamilton
The Mathematics of Investment
Occupiers of Wall Street: Losers or Game Changers
The Solution of the Pyramid Problem
Lectures on Moduli of Curves
Walden by Henry David Thoreau
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Total training.com ActionScript 3 Animation and Games
Posted on 2010-04-16
|
Title: Adobe Flash CS3
ActionScript 3 Animation and Games Category: Web Design & Publishing Presenter: John UllimanInfo Platform: Windows & MAC OS Format: Online Level: Intermediate to Advanced Description: Advance your knowledge and use of ActionScript 3 by taking a specific look into Animation and Game Design. Instructed by John Ulliman, this series which is available online and on DVD-ROM, goes step-by-step through the new ActionScript 3 structure and classes. You'll also get some hands-on experience by building several typical games using Flash CS3 and ActionScript. Plus, you will also learn how to build your own ActionScript 3 custom class files. Running Time: 9.7 Hrs Project Files: IncludedHighlightsLearn how to use the new AS3 display classes for structuring everything that appears in your Flash applications. Gain insight into several animation techniques including; the EnterFrame Event, the new Timer Class, and the Transitions package, including tweens, and easing. Try out the new Copy and Paste feature for animation and learn how you can bridge the gap between detailed timeline animations and ActionScript. Create games using a variety of control techniques like mouse and keyboard controls as well as how to handle typical game character animations. Discover strategies and structures of typical game design including how to create a shooter game, keyboard and text entry games, a tile based game, and a typical game engine. Download
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2.5 out of 5 by Book123 |
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