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Technical Thinking in Java (3rd Edition) (One-Off)

Posted on 2010-04-28




Name:Technical Thinking in Java (3rd Edition) (One-Off)
ASIN/ISBN:0131002872
Author:Bruce Eckel
Publisher:Prentice Hall PTR (2002)
Pages:Paperback, 1119 pages
File size:176 Mb
   Technical Thinking in Java (3rd Edition) (One-Off)

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Author: Bruce Eckel


Publisher: Prentice Hall PTR (2002)


Binding: Paperback, 1119 pages


pricer: $54.99


ISBN-10: 0131002872


editorialreviews

Perfect for migrating to Java from a fellow object-oriented language (such as C ), the second edition of Thinking in Java continues the earlier version's thoughtful approach to learning Java inside and out, while also bringing it up to speed with some of the latest in Java 2 features. This massive tutorial covers many of the nooks and crannies of the language, which is of great value in the programming world.

The most prominent feature of the book is its diligent and extremely thorough treatment of the Java language, with special attention to object design. (For instance, 10 pages of sample code show all of the available operators.) Some of the best thinking about objects is in this book, including when to use composition over inheritance. The esoteric details of Java in regard to defining classes are thoroughly laid out. (The material on interfaces, inner classes, and designing for reuse will please any expert.) Each section also has sample exercises that let you try out and expand your Java knowledge.

Besides getting the reader to "think in objects," Thinking in Java also covers other APIs in Java 2. Excellent sections include an in-depth tour of Java's collection and stream classes, and enterprise-level APIs like servlets, JSPs, EJBs, and RMI. Weighing in at over 1,000 pages, any reader who is serious about learning Java inside and out will want to take a look at this superior resource on some of the latest and most advanced thinking in object design. --Richard Dragan

Topics covered:





    1. Object-design basics

    2. Inheritance and polymorphism

    3. Object lifetimes

    4. Exception handling

    5. Multithreading and persistence

    6. Java on the Internet

    7. Analysis and design basics

    8. Java basics: keywords and flow control

    9. Initializing objects

    10. Garbage collection

    11. Java packages

    12. Designing for reuse: composition vs. inheritance

    13. The final keyword

    14. Interfaces and inner classes

    15. Arrays and container classes

    16. Java I/O classes

    17. Run-time type identification

    18. UI design basics with Swing

    19. Deploying to JAR files

    20. Network programming with sockets

    21. JDBC database programming

    22. Introduction to servlets

    23. JavaServer Pages (JSPs)

    24. RMI

    25. CORBA

    26. Enterprise JavaBeans (EJBs) and Jini

    27. Cloning objects

    28. The Java Native Interface (JNI)

    29. Java programming guidelines







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