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The Gnomon Workshop - Modeling a Next-Gen Weapon: Colt 1911

Posted on 2010-04-15




Name:The Gnomon Workshop - Modeling a Next-Gen Weapon: Colt 1911
File size:610 Mb
Language: English
File Type: MP3 128 Kbps
File Size: 610 MB
Other Info: AVC1 854x480
   The Gnomon Workshop - Modeling a Next-Gen Weapon: Colt 1911

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Genre: Video Training

In this tutorial, Joe takes you through his process for modeling a Colt 1911. Using an image plane for reference, he creates the low polygon slide, handle, trigger guard, trigger, barrel, hammer, and sights. He then creates the Sub-D and high poly slide, handle and barrel models. Joe shows how he optimizes the geometry for rendering normal maps and lays out the UVs of the slide, handle and barrel. He discusses trouble shooting normal maps, common errors and things to look for and demonstrates how to create a grayscale 2D normal map, and composite it over the high poly normal map. Finally Joe completes the final model in Maya with textures applied.

Topics Covered

Using Image Planes

Optimizing Geometry

Normal Maps

UV Mapping

Troubleshooting

Chapters

1. Low Poly Modeling

2. High Poly Modeling

3. UV Mapping

4. Rendering Normal Maps

5. Photoshop Details, Normal Maps

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