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Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)

Posted on 2010-03-15




Name:Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)
ASIN/ISBN:0123740371
Language:English
File size:35 Mb
ISBN: 0123740371
Publish Date: 2007-04-11
File Type: PDF
Pages: 448 pages
File Size: 35 Mb
Other Info: Morgan Kaufmann
   Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)

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Bill Buxton and I share a common belief that design leadership together with technical leadership drives innovation. Sketching, prototyping, and design are essential parts of the process we use to create new products. Bill Buxton brings design leadership and creativity to Microsoft. Through his thought-provoking personal examples he is inspiring others to better understand the role of design in their own companies--Bill Gates, Chairman, Microsoft

"Informed design is essential." While it might seem that Bill Buxton is exaggerating or kidding with this bold assertion, neither is the case. In an impeccably argued and sumptuously illustrated book, design star Buxton convinces us that design simply must be integrated into the heart of business--Roger Martin, Dean, Rotman School of Management, University of Toronto

Design is explained, with the means and manner for successes and failures illuminated by engaging stories, true examples and personal anecdotes. In Sketching User Experiences, Bill Buxton clarifies the processes and skills of design from sketching to experience modeling, in a lively and informative style that is rich with stories and full of his own heart and enthusiasm. At the start we are lost in mountain snows and northern seas, but by the end we are equipped with a deep understanding of the tools of creative design.--Bill Moggridge, Cofounder of IDEO and author of Designing Interactions

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