Categories
Technical
Study
Novel
Nonfiction
Health
Tutorial
Entertainment
-- Game
-- Comics
Business
Magazine
Arts & Design
Audiobooks & Video Training
Cultures & Languages
Family & Home
Law & Politics
Lyrics & Music
Software Related
eBook Torrents
Uncategorized
Study
Novel
Nonfiction
Health
Tutorial
Entertainment
-- Game
-- Comics
Business
Magazine
Arts & Design
Audiobooks & Video Training
Cultures & Languages
Family & Home
Law & Politics
Lyrics & Music
Software Related
eBook Torrents
Uncategorized
Share With Friends
Archive by Date
2012-08-06
2012-08-05
2012-08-04
2012-08-03
2012-08-02
2012-08-01
2012-07-31
2012-07-30
2012-07-29
2012-07-28
2012-08-05
2012-08-04
2012-08-03
2012-08-02
2012-08-01
2012-07-31
2012-07-30
2012-07-29
2012-07-28
Search Tag
Closer
Schwarze
SMOKE
Anandamide
Joachim
Specter
Biagio
Anthropic
Conf
Grading
Uganda
luis
Presidenc
Attali
Skillbuilder
Nitric
Teoria
crise
Thucydides
Ferlin
Hornet
fuglen
Taping
Embarcadero
Celebrate
Aubry
Lukan
Materia
Cannibalised
OLAP
Psychiatry
MACOSX
Nakayama
fugam
Deep+work
Mobilities
Cabelas
front
Liao
Puranic
Edutainment
Turkeys
Dombrecht
Darius
Akira
Uniformes
desabusion
Rackham
interactive
ADROSOFT
Newest
OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Useful Links
Entertainment Racing Snail
Posted on 2010-08-03
|
More This little guy loves to race, only he needs plenty of time to finish! This highly detailed toon character is fully articulated with plenty of facial morphs. He comes with a smart prop helmet and goggles. There are five texture variations for skin, eyes, and the helmet, plus six further shell textures. With or without the helmet and goggles this Snail can fit into many fantasy or toon style scenes Features Racing Snail (.DS and .DSO) Racing Snail (.CR2 and .OBJ) Morphs and Controls 2 Props (.PP2, .OBJ and .DSO) Helmet (Parented in DAZ Studio) Goggles (Parented in DAZ Studio) 5 Large Skin Color Options Green Brown Dark Brown Orange Yellow 10 Shell Options 5 Base Colors Green Brown Dark Brown Orange Yellow 5 Numbered Shells 5 Helmet Color Options Blue Dark Green Yellow Red Light Green 5 Eye Color Options Blue Green Grey Hazel Yellow Textures Include: 6 Snail Body Texture Maps (3000×3000) 2 Eye Texture Map (1024×1024) 1 Eye Bump Map (1024×1024) 5 Helmet Texture Maps (3000×3000) 1 Helmet Reflection Map (3000×3000) 6 Shell Texture Maps (4096×4096) 6 Shell Bump Maps (4096×4096) 1 Reflection Maps (844×844) 1 Reflection Map (844×567) P6+ Material Poses (.PZ2) DAZ Studio Material Presets (.DS) or or ======================== 3D Models Collection [Revised and Repacked] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
Download Links | |
Server | Status |
---|---|
Direct Download Link 1 | Alive |
Direct Download Link 2 | Alive |
Download from Easy-Share | Alive |
Download from Depositfiles | Alive |
Download from SharingMatrix | Alive |
Download Link (5200 Items) | Alive |
Download Link (Folder 01) | Alive |
Download Link (Folder 02) | Alive |
Buy This Book at Best Price >> |
Like this article?! Give us +1: