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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
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Entertainment Queen of Hearts
Posted on 2010-08-03
|
More Inspired by the beauty of another age, The Queen of Hearts is a detailed package for V4 and Stephanie Petite's Morphing Fantasy Dresses. Based on medieval clothing styles, this dark dress is accented with lovely golden details and has three versions for the sleeves. Also included is a texture for the cloak. This will be an elegant addition to your historical and fantasy settings. Features * Textures for Stephanie Petite Morphing Fantasy Clothes o 1 2500 x 2500 Texture for the SP Collar o 1 2500 x 2500 Texture for the SP MFD o 1 2500 x 2500 Texture for the SP Upper Sleeves o 1 2500 x 2500 Texture for the SP Lower Sleeves * Textures for V4 Morphing Fantasy Clothes o 1 2500 x 2500 Texture for the Ruffle Sleeves o 1 2500 x 2500 Texture for the Elbow Sleeves o 1 2500 x 2500 Texture for the Puff Ruffle Sleeves o 1 2500 x 2500 Texture for the V4 MFD o 1 2500 x 2500 Texture for the V4 Collar * For both V4 and Stephanie Petite o 1 2500 x 2500 Texture for the cloak o 1 2500 1 2500 x 2500 Texture for the skirt * 3 Transparency maps, * 8 Displacements for Daz StudioTM * 8 Bump maps * 14 Poser 6 materials * 14 DAZ StudioTM materials or or ======================== 3D Models Collection [Revised and Repacked] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
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