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Programming Quartz 2D Graphics for Mac OS X(R) Developers by R. Scott Thompson

Posted on 2010-03-15




Name:Programming Quartz 2D Graphics for Mac OS X(R) Developers by R. Scott Thompson
ASIN/ISBN:0321336631
Language:English
File size:1.4 Mb
Publisher: Addison-Wesley Professional; (March 10, 2006)
ISBN: 0321336631
File Type: CHM
File Size: 1,4 Mb
Pages: 352 pages
   Programming Quartz 2D Graphics for Mac OS X(R) Developers by R. Scott Thompson

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Quartz 2D Graphics for Mac OS X(R) Developers by R. Scott Thompson



On Mac OS X, Macintosh developers depend on the graphics and imaging frameworks of the Core Graphics system to implement multimedia features in their applications. With Core Graphics Apple has answered the increasing demands of graphics developers with a powerful collection of tools, including Quartz 2D and Core Image. Quartz 2D is a modern drawing API with a powerful imaging model. Beginning with Mac OS X 10.4, Tiger, Quartz 2D replaces the QuickDraw? graphics library in legacy applications and provides the functionality developers need to take advantage of the latest hardware.

Quartz 2D Graphics for Mac OS X? Developers is a hands-on guide and introduction to Quartz 2D. Differences between the interfaces and features of QuickDraw and Quartz 2D are making the switch challenging for developers. Through in-depth practical coverage, Mac developer and consultant Scott Thompson leads you smoothly through the transition and sets you on the path to developing cutting edge graphics in Core Image.

Through this invaluable guide, you will learn how to

Forge connections between Quartz 2D and graphics devices using CGContexts

Simplify the drawing process using transformations

Draw line art using path-drawing operations on Bezier paths

Use pixel data to create images

Import and export images from Quartz 2D with Image I/O and QuickTime

Generate text and implement special text effects

Draw in offscreen environments, such as CGLayers and offscreen bitmaps

Create shadings and patterns

Create PDFs from Quartz 2D drawings or import PDFs into your drawings

If you depend on QuickDraw for your graphics needs, or are interested in a system that pushes the envelope in computer graphics, now is the time to make the switch to Core Graphics (Quartz 2D, Core Image). This is the book that walks you through that change
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Technical Quartz 2D Graphics for Mac OS X(R) Developers

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Author: R. Scott ThompsonPublisher: Addison-Wesley ProfessionalPublish Date: 10 March, 2006ISBN: 0321336631

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R. Scott Thompson, «Quartz 2D Graphics for Mac OS X(R) Developers»Addison Wesley | ISBN: 0321336631 | 2006 | CHM | 352 pages | 1.39 MB“On Mac OS X, Macintosh developers depend on the graphics and imaging frameworks of the Core Graph ...

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