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OPLL: Ossification of the Posterior Longitudinal Ligament (2nd edition) [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Comics Comic Relief - A Comprehensive Philosophy of Humor
0-Day Comics Week of 07-25-2012 (Not complete)
Modeling Low Polygon Game Characters in 3ds Max
Megapack: DigitalTutors - Unity Mobile Game Development Series
Entertainment The Fortunate Isles: Life and Travel in Majorca, Minorca and Iviza
Digital-Tutors - Modeling Low Polygon Game Characters in 3ds Max
Digital-Tutors - Texturing Low Polygon Game Characters in Photoshop
World War Hulk (Complete Comics)
Microsoft XNA Game Studio 2.0 Learn Programming Now!
Playing the Lying Game - Detecting and Dealing with Lies and Liars, from Occasional Fibbers to Frequent Fabricators
Level Design - Preproduction Blueprint: How to Plan Your Level Designs and Game Environments Workshop
The Game Audio Tutorial - A Practical Guide to Sound and Music for Interactive Games
Entertainment A Plague of Hearts by Patrick Whittaker
Innovators' Marketplace - Using Games to Activate and Train Innovators
Visual FX for Games (Repost)
George R.R. Martin - A Game Of Thrones Comics (1-9)
Essential Mathematics for Games and Interactive Applications, Second Edition - A Programmer's Guide
Entertainment Travel to Mexico City by Stig Albeck
Supply Chain Games: Operations Management and Risk Valuation [Repost]
Useful Links
Entertainment Princess of Atlantis
Posted on 2010-08-03
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More This texture pack also works with the Aiko Morphing Fantasy Dress, Morphing Fantasy Dress for Laura, The Girl Morphing Fantasy Dress and any associated accessory packs (if used). "....Of all its wreathed pearls her hair she frees; Unclasps her warmed jewels one by one; Loosens her fragrant bodice; by degrees Her rich attire creeps rustling to her knees: Half-hidden, like a mermaid in sea-weed...." -John Keats The Princess of Atlantis is an astonishingly intricate fantasy-inspired clothing and accessory texture set for the Hooded Cloak One, Morphing Fantasy Dress, V3 Morphing Face Mask and V3 Fantasy Collar Set. Features * 1 Gown of Iridium Fish-Scale Netting and metallic Lame with Iridium, Diamond, Aquamarine, Emerald, Ruby, Pearl and Shell appointments for the Morphing Fantasy Dress; * 1 Metallic Lame and Fish-Scale Netting cape texture for the Hooded Cloak One; * 1 Iridium, Diamond and Aquamarine Royal Tiara; * 1 Iridium, Diamond, Enamel, Ruby and Aquamarine Necklace; * 2 different Iridium, Diamond, Enamel, Pearl and Aquamarine armlets; * 2 different Iridium, Diamond, Enamel and Aquamarine bracelets; * 2 different Iridium, Diamond and Aquamarine anklets; or or ======================== 3D Models Collection [Revised and Repacked] (see last links in my last 3D-publications) : |
Rating:
2.5 out of 5 by Book123 |
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