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Programming OpenGL Shading Language, Second Edition (Repost)

Posted on 2010-03-16




Name:Programming OpenGL Shading Language, Second Edition (Repost)
ASIN/ISBN:0321334892
Language:English
File size:2.83 Mb
ISBN: 0321334892
Publish Date: 2006
File Type: CHM
Pages: 800 pages
File Size: 2.83 MB
Other Info: Addison Wesley
   Programming OpenGL Shading Language, Second Edition (Repost)

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Randi J. Rost, «OpenGL Shading Language, Second Edition»

& 8220; OpenGL Shading Language, Second Edition, extensively updated for OpenGL 2.0, is the experienced application programmer's guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability. With OpenGL and shaders written in the OpenGL Shading Language, applications can perform better, achieving stunning graphics effects by using the capabilities of both the visual processing unit and the central processing unit. & 8221;

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Technical OpenGL(R) Shading Language (2nd Edition)

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